SENS is the first project to adapt a graphic novel into a virtual reality. It is also a beautifully universal experience that works without words. An anonymous wanderer roams in a stripped down yet labyrinthine universe. All around him, arrows in ever changing shapes show him the way to go. Where will it lead? SENS explores narrative conventions around comics, gaming, and virtual reality in a new and exciting way. The creators have described it as an ‘immersive toboggan’ because you move from surprise to surprise. The wonderful thing about SENS is that you soon settle into its poetic pacing and relax knowing that wandering does not mean that you are lost.
Read an interview with SENS co-creator Charles Ayats about creating VR's first-ever graphic novel come to life, at TribecaFilm.com.
CAST & CREDITS
Directed by Charles Ayats, Armand Lemarchand, and Marc-Antoine Mathieu
Armand Lemarchand works as a lead game designer and teaches at Supinfogame and l'École des Gobelins. Charles Ayat is a graduate of l’École des Gobelins and the creator of the video game Type: Rider. Marc-Antoine Mathieu is a graphic novelist, and the creator of Sens, the graphic novel.
Charles Ayats, Armand Lemarchand, Marc-Antoine Mathieu
Animation and Development Team
Antoine Monange, Simon Albou, Benjamin Malatre, Maxime Vallon, Marie Blondiaux, Arte France
Rush will be offered when advanced tickets for a screening or event are no longer available. The Rush system functions as a standby line that will form at the venue approximately one hour prior to scheduled start time. Admittance is based on availability and will begin roughly 10 minutes prior to program start time. Rush Tickets are the same price as advance tickets and are payable upon entry.