Recap: Morgan Spurlock, Gillian Jacobs & More Talk Web Videos
Recap: Morgan Spurlock, Gillian Jacobs & More Talk Web Videos

“There are stories that are made to be feature length movies…and then there are stories that are perfect in a 3-5 minute segment and that’s where that story should live."

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Editor at Large: Why Creative People Need Interpersonal Skills
Editor at Large: Why Creative People Need Interpersonal Skills

While technical know-how is a necessity, being able to navigate the interpersonal and collaborative aspects of creative work is potentially far more important for finding success as an editor/filmmaker/designer/fluffer/anything. Here are some tricks I've learned.

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Editor at Large: Here's a Better Edit Room Design
Editor at Large: Here's a Better Edit Room Design

Considering that an edit suite is ideally an environment where creative debate and collaboration are taking place, the default way they’re designed is, in my opinion, insane. Here's my solution - complete with diagrams.

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SNL Editor Adam Epstein: 6 Pieces of Advice for Editors and Other Creative People
SNL Editor Adam Epstein: 6 Pieces of Advice for Editors and Other Creative People

If there’s anything the Internet is good for, it’s haphazardly blasting out opinions – preferably in a bullet-pointed list! So to that end, here’s a fun-time grab-bag jamboree of technical insight and creative advice

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SNL Editor Adam Epstein: Self-Doubt is a Creative Person's Friend
SNL Editor Adam Epstein: Self-Doubt is a Creative Person's Friend

Anyone in a creative field who isn't at least partly motivated by fear is either lying or delusional.

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SNL Editor Adam Epstein: Why I Can't Be a Hater
SNL Editor Adam Epstein: Why I Can't Be a Hater

We live in the golden age of shitting on things. And I'm missing out on the party like a schnook. If you make things, it's so hard to hate things.

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Editing Room Confidential: The New Roles TV and Film Editors Must Play Now
Editing Room Confidential: The New Roles TV and Film Editors Must Play Now

'SNL' editor Adam Epstein argues that the job of an editor now encompasses many surprising new roles, from sound designer, to motion graphics creator, to ego-massager.

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